A £3 million research and development programme gets underway this week, to progress open, original and optimistic ideas that could go on to become one of ten major creative projects, each designed to reach millions, bring people together and showcase the UK’s creativity and innovation globally in 2022.
30 Creative Teams have been selected to take part in the Festival UK* 2022 R&D Project, each receiving up to £100,000 of investment to enable them to develop their ideas for the Festival. The teams, who will bring together more than 500 organisations and individuals from right across the UK, include freelancers and emerging talent. Collaborating across England, Northern Ireland, Scotland and Wales, they bring an extraordinary breadth of knowledge and creativity across Science, Technology, Engineering, Arts and Maths (STEAM), with many working together for the first time.
Culture Secretary, Oliver Dowden, said: ‘These 30 teams show our world-class British creativity at its very best – risk-taking, groundbreaking and diverse. They’ve gone through fierce competition to get here and highlight exactly what’s possible when organisations from every part of the UK work together. I cannot wait to see their daring ideas come to life.
‘With Festival UK* 2022, the Platinum Jubilee and the Birmingham Commonwealth Games, 2022 is shaping up to be a truly extraordinary year of celebration for the whole United Kingdom.’
Details of the Creative Teams are published today on the Festival UK* 2022 website, with many exciting and unusual partnerships. They include organisations from the public and private sector, artists, scientists, technologists, engineers and mathematicians, plus choreographers, coders, games developers, musicians, theatre-makers, writers, and many other disciplines. The UK-wide geographic spread also reflects its diversity, including disability organisations, and Black, Asian, and minority ethnic creatives.
The 30 Creative Teams selected for the Festival UK* 2022 R&D Project were chosen following an open call. A rigorous selection process considered 299 submissions, involving almost 3,000 organisations, freelancers and other creatives representing the five STEAM sectors.
Over the next few months each team is being supported to develop its big idea, through a specially designed programme that includes presentations, workshops with the BBC Research & Development team, breakout spaces and opportunities to hear from high profile speakers representing STEAM.
As well as working within their teams, attendees are being encouraged to work across teams, to maximise the potential of the combined, cross-sector talent and to stimulate new creative networks.
The 30 teams will pitch their proposals before a panel in February 2021, with ten set to be taken forward as part of the UK-wide Festival, which will take place throughout 2022. The Festival programme is expected to be announced in late 2021. The development of the Festival is being documented to create a public resource for future generations, with the R&D Project being shared under a Creative Commons.
Independently run and led by Chief Creative Officer Martin Green, Festival UK* 2022 is backed by the four governments of the UK £120 million of new investment is coming from the UK Government, including funding to the Northern Ireland, Scotland and Wales devolved administrations. The 30 Creative Teams selected for the R&D are made up of 22 UK-wide collaborations, and two each from England, Northern Ireland, Scotland and Wales.